0001:00037dff* void near decide_strike( match_player near *, short, char, char )
0001:00037e82+ void near strike_and_control( match_player near *, intercept_data near *, short )
0001:00037fd0* void near cancel_int( int )
0001:00038000+ void near intercept( int )
0001:00038242 float near fstep_factor( short )
0001:00038277+ char near can_i_intercept( int, float, float, float, float, float, short )
0001:000391d4+ void near clear_strike()
0001:00039245+ void near decide_on_face( match_player near * )
0001:000393b0 char near go_to_path( int )
0001:00039a58* void near ogo_to_path( int, char )
0001:00039ecf+ void near get_tack_path( match_player near * )
0001:0003a1fe+ void near set_there_flags( short )
0001:0003a2eb+ void near centre_pos( char, int, char near &, float near &, float near & )
0001:0003a3ea+ void near gkick_pos( char, int, char near &, float near &, float near &, char near & )
0001:0003a48e+ void near corner_pos( char, int, char near &, float near &, float near &, char near & )
0001:0003a532+ void near throw_in_pos( char, int, char near &, float near &, float near &, char near & )
0001:0003a5e7+ void near dfkick_pos( char, int, char near &, float near &, float near &, char near & )
0001:0003a709+ void near fkick_pos( char, int, char near &, float near &, float near &, char near & )
0001:0003a795+ void near penalty_pos( char, int, char near &, float near &, float near &, char near & )
0001:0003a821+ void near tunnel_pos( char, int, float near &, float near & )
0001:0003ab72+ int near get_tac( int near * )
0001:0003ab97+ void near get_target( char, int, int, int, int, float near &, float near &, int (near *)[10][2])
0001:0003ba16 void near find_zonal_target( match_player near *, float, float )
0001:0003c470 int near get_near_path( int, int )
0001:0003c741* int near oget_near_path( int, int )
0001:0003c9b2* void near forward_joystick( match_player near *, float near &, float near & )
0001:0003ca5b* void near get_face_xy( int, float near &, float near & )
0001:0003cb66 int near get_dir( float, float )
0001:0003cd18+ int near angle_of_vis( match_player near *, int, int, float, char )
0001:0003cf4f+ void near get_opp_dir_tab( int )
0001:0003d189 int near opp_around( int, int, int )
0001:0003d294+ int near kopp_around( int, int, int )
0001:0003d36b+ float near facing_opp( match_player near *, short )
0001:0003d3da void near player_ints( match_player near * )
0001:0003d671+ char near cross_angle( float, float, float, float )
0001:0003d6fa+ void near new_interceptor( int )
0001:0003d7a1+ int near pass_ahead( int, float near &, float near &, float near &, float near &, char )
0001:0003dab8+ void near choose_pass( int, float near &, float near &, float near &, float near &, char )
0001:0003dcf5 void near pass_ball( int, char )
0001:0003e83e void near make_pass( match_player near *, int, char )
0001:0003ef7d+ void near dribble_dir( match_player near *, float near &, float near & )
0001:0003f2cc+ void near avoid_boundary( match_player near * )
0001:0003f336+ void near go_dribble( match_player near *, float, float )
0001:0003f3a0+ void near make_run( match_player near * )
0001:0003f67f* int near run_decide( match_player near * )
0001:0003f6db void near make_punt( match_player near * )
0001:0003f748 void near punt_ball( match_player near * )
0001:0003f94c int near punt_decide( match_player near * )
0001:0003fbb5 int near head_punt_decide( match_player near * )
0001:0003fd35 float near get_power()
0001:0003fd66 float near get_traj()
0001:0003fda9+ void near aim_shot_at_goal( match_player near *, float near &, float near &, int )
0001:00040832 void near make_shoot( match_player near * )
0001:000409f3 void near shoot_ball( match_player near * )
0001:00040c03 int near shoot_decide( match_player near * )
0001:00040e14 int near head_shoot_decide( match_player near * )
0001:00041031+ int near sort_less_than( void const near *, void const near * )
0001:00041068* int near sort_greater_than( void const near *, void const near * )
0001:0004109f* int near sort_soonest( void const near *, void const near * )
0001:000410dc+ float near kicking_dist( match_player near *, float, float, float )
0001:000411a2 int near in_kicking_range( match_player near *, float, float )
0001:00041333+ int near can_i_pass( match_player near * )
0001:000413d2 int near pass_decide( match_player near *, char )
0001:0004278d void near process_comments()
0001:000427fa void near init_speech( int, int, int )
0001:00042851 void near process_speech()
0001:000428a1 void near player_comment( match_player near * )
0001:00042914* void near tackle_decide( match_player near * )
0001:0004292e* void near steal_decide( match_player near * )
0001:00042948* void near block_decide( match_player near * )
0001:00042962+ void near user_free_ball( match_player near * )
0001:00042983+ void near other_interceptor( match_player near * )
0001:000429f0+ void near free_ball( match_player near * )
0001:00042c4f* void near out_of_vis( match_player near * )
0001:00042c69+ void near range_flags( match_player near * )
0001:00042d66+ void near cross_pos( match_player near * )
0001:00042e5c void near set_pos_flags( match_player near * )
0001:00042e86+ void near user_got_ball( match_player near * )
0001:0004303c+ void near got_ball( match_player near * )
0001:000432a8+ int near help_chance( match_player near * )
0001:0004341e+ void near we_have_ball( match_player near * )
0001:00043810+ int near in_close( match_player near * )
0001:00043856+ int near can_close_down( match_player near * )
0001:000438a0+ void near close_him_down( match_player near * )
0001:0004390a+ void near force_error( match_player near * )
0001:00043a8c+ void near forceful_retrieve( match_player near * )
0001:00043ada+ void near go_to_side( match_player near * )
0001:00043c23+ void near go_to_between( int )
0001:00043ec6+ void near user_opp_has_ball( match_player near * )
0001:00043f95+ void near opp_has_ball( match_player near * )
0001:00044266 void near user_intelligence( match_player near * )
0001:0004435d+ void near offside_rule( match_player near * )
0001:000445a0 void near override( match_player near * )
0001:000445cb+ void near remove_player( match_player near * )
0001:00044636 void near init_off_int( match_player near * )
0001:0004480b void near intelligence( match_player near * )
0003:00048a1c char near cross_on
Module: maths.obj(C:\WORK\maths.cpp)
0001:00044bbc matherr_
0001:00044be7 void near af_randomize()
0001:00044c18 void near random_vector( float near &, float near & )
0001:00044c94 int near rand_range( int )
0001:00044cd4 float near calc_dist( float, float )
Module: user.obj(C:\WORK\user.cpp)
0001:00044d28 void near init_keyboard()
0001:00044d91+ void near add_net_user( int )
0001:00044dab void near delete_net_user( int )
0001:00044ff5 void near add_team_user( short, short )
0001:00045096 void near add_fixed_user( short, short )
0001:00045121 void near clear_all_fixed()
0001:00045162 void near init_users()
0001:000451b2+ void near go_button()
0001:00045293 void near mouse_fired()
0001:000452bf void near process_butts()
0001:000453c4 void near convert_inputs()
0001:00045570+ void near clear_auto( short )
0001:000455f1 void near clear_all_autos()
0001:0004566a+ void near reset_f_held()
0001:00045691 short near user_keeper_a()
0001:00045711 short near user_keeper_b()
0001:00045791 short near user_taker_a( short )
0001:00045825 short near user_taker_b( short )
0001:000458b9+ void near auto_select_a( short )
0001:00045b9d+ void near auto_select_b( short )
0001:00045e7b void near reselect_a()
0001:00045fbc void near reselect_b()
0001:000460fd void near reselect()
0001:00046134 void near reselect_all_users()
0001:0004616d+ void near force_users()
0001:000462c7 void near new_users()
Module: 3d_upd2.obj(C:\WORK\3d_upd2.cpp)
0001:000463bf* void near grmode( int )
0001:000463f3* void near vbl()
0001:00046424 int near init_3d()
0001:0004646d void near setup_replay()
0001:000464a2 void near reset_replay()
0001:000464c1 void near sub_player( short, short, short )
0001:0004655d void near do_replay_render3d( float )
0001:0004667a void near process_replay()
0001:000466b2+ void near plr_comments()
0001:0004672f void near process_pitch_sprs()
0001:00046749 void near init_replay()
0001:000467d3+ void near draw_string_center( int, int, char near *, __1pcmkabuff_info near * )
0001:00046849+ void near draw_string_left( int, int, char near *, __1pcmkabuff_info near * )
0001:000468b9+ void near draw_string_right( int, int, char near *, __1pcmkabuff_info near * )
0001:0004692f+ void near set_normal_color( int )
0001:00046951+ void near extra_info()
0001:00046ee0+ void near info_line()
0001:0004730f+ void near damping_off()
0001:00047348 void near add_message( char near *, short, char )
0001:00047456+ void near display_messages()
0003:00048a30+ int near counter
0003:00048a34+ float near wayne_cam[]
0003:00048a3c+ char near camera_fixed
0003:00048a40+ __284pdiplyrdat near * near poswr
0003:00048a44 __284pdiplyrdat near pos[]
0003:00048e54+ __284pdiplyrdat near * near rep
0003:00048e58+ char unsigned near filters[][256]
0003:0004ae58 float near spr_coord_tab[]
0003:0004b30c short near spr_ref_tab[]
0003:0004b3d4+ float near null_tab[]
0003:0004b3d8+ short near null2[]
0003:0004b3dc+ __284pdiplyrdat near coords_tab1[]
0003:0004b7ec+ __284pdiplyrdat near coords_tab2[]
0003:0004bbfc __284pdiplyrdat near * near replay_tab
0003:0004bc00+ float near tx
0003:0004bc04+ float near ty
0003:0004bc08+ float near tz
0003:0004bc0c float near camera_x
0003:0004bc10 float near camera_y
0003:0004bc14 float near camera_z
0003:0004bc18+ float near old_tx
0003:0004bc1c+ float near old_ty
0003:0004bc20+ float near old_tz
0003:0004bc24+ float near old_camx
0003:0004bc28+ float near old_camy
0003:0004bc2c+ float near old_camz
0003:0000e6c0+ int near norm_font_col
0003:0000e6c4 float near set_camera_dist
0003:0000e6c8 float near set_camera_height
0003:0000e6cc+ float near st_hm
0003:0000e6d0+ __284pdiplyrdat near * near new_coords
0003:0000e6d4+ __284pdiplyrdat near * near old_coords
0003:0000e6d8+ int near play_cam
0001:000474cb void near change_cam( short )
0001:00047635 void near update_3d()
0001:0004a41d+ void near pass_coords( __284pdiplyrdat near * )
0001:0004a873+ void near switch_coords()
0001:0004a8bf void near new_update_coords()
0001:0004a8e3 void near realtime_coords()
0001:0004b070 void near sprite3d( short, short, short )
0003:0000e6dc+ float near old_scale
0003:0000e6e0+ float near scale
0003:0004bc30+ float near cxs
0003:0004bc34+ float near cys
0003:0004bc38+ float near czs
0003:0004bc3c+ float near txs
0003:0004bc40+ float near tys
0003:0004bc44+ float near tzs
0003:0004bc48+ float near prev_camx
0003:0004bc4c+ float near prev_camy
0003:0004bc50+ float near prev_camz
0003:0004bc54+ float near css
0003:0004bc58+ char near prev_camera
0003:0004bc5a+ short near mode_change
Module: rules.obj(C:\WORK\rules.cpp)
0001:0004b0fc+ void near decide_set_kick()
0001:0004b4de+ char near all_standing()
0001:0004b5f0+ void near clear_wall()
0001:0004b647 void near ready_set_kick()
0001:0004b6f6* void near go_set_kick( char )
0001:0004b83d+ void near ready_ckick()
0001:0004b8aa* void near go_ckick( char )
0001:0004b91d+ void near await_set_kick()
0001:0004bbac+ void near swap_users()
0001:0004bcf1+ void near swap_teams()
0001:0004be22+ char near in_tunnel()
0001:0004be76+ void near await_swap()
0001:0004bef8+ void near remember_cam()
0001:0004bf23+ void near init_swap_ends()
0001:0004bf9c+ void near await_throw()
0001:0004c134+ void near ball_situation()
0001:0004c17d+ void near stop()
0001:0004c1b1+ void near add_player_time()
0001:0004c1ec+ void near match_clock()
0001:0004c2f0+ void near kill_ball()
0001:0004c366+ void near pen_to_team_a()
0001:0004c3e7+ void near pen_to_team_b()
0001:0004c46b+ void near do_penalties()
0001:0004c59b void near match_rules()
0001:0004c600 char near bounds_rules()
0001:0004c878+ void near throw_taker( int )
0001:0004c9a2+ int near get_taker( int )
0001:0004cb4c+ void near centre_takers()
0001:0004cd93+ void near init_centre()
0001:0004cee1+ void near init_corner()
0001:0004d323+ void near init_gkick()
0001:0004d84b+ void near init_throw()
0001:0004daf5+ char near penalty( int )
0001:0004dc09 void near init_offside( match_player near * )
0001:0004ddcb+ void near big_yeller( int )
0001:0004de40+ void near ger_em_off( int )
0001:0004e025+ void near send_off_plr( int, float )
0001:0004e114+ void near punish_foul( int, char )
0001:0004e5f3 void near retake_foul()
0001:0004e621 void near init_foul( int, char, char )
0001:0004e847* void near force_penalty()
0001:0004e8bd+ void near init_fkick()
0001:0004ea59+ void near find_wall_guys( int, float, float )
0001:0004ecf8 void near inct_offs( short )
0001:0004eda0+ void near inct_corns( short )
0001:0004ee48+ void near inct_pfoul( short )
0001:0004eef0+ void near inct_dfoul( short )
0001:0004ef98+ void near inct_pass( short )
0001:0004f040+ void near inct_work( short )
0001:0004f0d8+ void near inct_pwon( short )
0001:0004f180+ void near inct_tack( short )
0001:0004f228+ void near inct_twon( short )
0001:0004f2d0+ void near inct_poss( short, short )
0001:0004f369+ void near inct_yellow( short )
0001:0004f411+ void near inct_red( short )
0001:0004f4b9+ void near inct_shot( short )
0001:0004f561+ void near inct_save( short )
0001:0004f609+ void near inc_pfoul( short )
0001:0004f63e+ void near inc_dfoul( short )
0001:0004f673+ void near inc_ifoul( short )
0001:0004f69e void near inc_pass( short )
0001:0004f6d3 void near inc_work( short )
0001:0004f707+ void near inc_pwon( short )
0001:0004f73c void near inc_tack( short )
0001:0004f771 void near inc_twon( short )
0001:0004f7a6 void near inc_poss( short, short )
0001:0004f7e3+ void near inc_yellow( short )
0001:0004f817+ void near inc_red( short )
0001:0004f84c void near inc_shot( short )
0001:0004f881 void near inc_goal( short )
0001:0004f8ac void near inc_ogs( short )
0001:0004f8d7 void near inc_save( short )
0001:0004f90c void near inc_saves( short )
0001:0004f938 void near inc_inj( short, short )
0001:0004f9ab void near add_comp_pass( short )
0001:0004fa05+ void near init_dfkick()
0001:00050260+ void near init_penalty()
0001:000504a7 void near init_match_mode()
0001:00050812* char near offc_thinking()
0001:00050884+ void near init_ref_stand( officials near * )
0001:000508ef+ void near init_ref_run( officials near * )
0001:0005099c+ void near init_ref_jog( officials near * )
0001:00050a49+ void near init_rtrot_anim( officials near * )
0001:00050bff+ void near init_refs_anim( officials near *, int )
0001:00050c70+ void near lman_follow( officials near * )
0001:00050fb0+ void near await_kicker( officials near * )
0001:000510e4+ void near goto_target( officials near * )
0001:000511e1+ void near at_target( officials near * )
0001:000513cc+ void near follow_play( officials near * )
0001:000516c6+ void near process_ref( officials near * )
0001:00051768+ void near process_lman( officials near * )
0001:000517b3+ void near anim_officials( officials near * )
0001:000517dc void near process_offs()
0003:0004bc5c+ int near timeout
Module: 3deng.obj(D:\EURO\3DENG\3deng.c)
0003:0004bc84+ CGL_VERTEX2D near Vertex[]
0003:0004bc8c+ CGL_VERTEX2D near lVertex[]
0003:0004bc94+ CGL_TEXTURE2D near Texture[]
0003:0004bc9c+ CGL_COLOR near Colour[]
0003:0004bca0+ CGL_COLOR near lColour[]
0003:0004bca4* int near MapAddress3DB
0003:0004bca8 __10ec2nsetup_info near setup
0003:0004bcc8+ int near performance
0003:0004bccc __1pcmkabuff_info near main_buff
0003:0004bcec __1pcmkabuff_info near vidi_buff
0003:0004bd0c+ __1pcmkabuff_info near menu_buff
0003:0004bd2c __2ld30bbuff_info_ext near render_buff
0003:0004bd64 short near scrmode
0003:0000e6e4+ __3m5k6oteamk_info near teamlist[]
0003:0000e8e4+ __i6iu0skylist near skylist[]
0003:0000e944* int near pitchfile3DB[]
0003:0000e954 __1fdmgnstad_info near stadlist[]
0003:0000f0d4+ __h2q2nfont_data near font_data[]
0003:0000f1a0+ __belerspr_data near spr_data[]
0003:0004bd66 short near scrmode3DB
0003:0004bd68+ short near menx3DB
0003:0004bd6a+ short near meny3DB
0003:0004bd6c+ int near mappages
0003:0004bd70+ int near texaddr3DB[]
0003:0004bdb0+ int near skyaddr3DB
0003:0004bdb4+ int near pitchaddr3DB
0003:0004bdb8 float near cth
0003:0004bdbc float near sth
0003:0004bdc0+ float near cph
0003:0004bdc4+ float near sph
0003:0004bdc8+ short near q
0003:0004bdca+ short near oq
0003:0004bdcc+ float near qr
0003:0004bdd0+ float near qa
0003:0004bdd4+ float near scrdr
0003:0004bdd8+ float near persc
0003:0004bddc+ __3ed3rqmat near rot
0003:0004be1c+ __3ed3rqmat near tran
0003:0004be5c+ __2rdlh5objs near * near objlist
0003:0004be60+ __2rdlh5objs near * near curobj
0003:0004be64+ __2d2iihpols near * near pollist
0003:0004be68+ __2d2iihpols near * near curpol
0003:0004be6c+ int near * near ptslist
0003:0004be70+ int near * near curpts
0003:0004be74+ float near * near rotlist
0003:0004be78+ CGL_VERTEX2D near * near curpts3DB
0003:0004be7c+ CGL_TEXTURE2D near * near curtex3DB
0003:0004be80+ int near clip_tex
0003:0004be84+ __284pdiplyrdat near * near ppt
0003:0004be88+ int near timeit
0003:0004be8c+ char unsigned near * near dumplbm
0003:0004be90+ int near numpols
0003:0004be94+ float near mcap_ballx
0003:0004be98+ float near mcap_bally
0003:0004be9c+ float near mcap_ballz
0003:0004bea0+ char unsigned (near * near maps)[65536]
0003:0000fbb4* CGL_COLOR near backcol
0003:0000fbb8* char unsigned near * near scr
0003:0000fbbc+ char near dumpstr[]
0003:0000fbc8+ float near unit[][4]
0003:0000fc08+ int near modelist[]
0003:0000fc14+ __1pcmkabuff_info near MCGA_buff[]
0003:0000fd54+ __1pcmkabuff_info near VESA_buff[][10]
0003:0000ffd4+ int near modelist3DB[]
0003:0000fff0* int near modelist3DBh[]
0003:0001000c+ __1pcmkabuff_info near buff_3DB[]
0003:000100cc+ __1pcmkabuff_info near vidi_buff_1
0003:000100ec+ __1pcmkabuff_info near vidi_buff_2
0003:0001010c+ int near noloop
0003:00010110+ __1rp8ptexloop near texloop[]
0003:0004bea4+ short near mapsel[]
0003:0004bf90+ char unsigned near * near sky
0003:0004bf94* char unsigned near pitch3DB[]
0003:0004cf94+ char unsigned near * near scrb
0003:0004cf98 char unsigned near pal[]
0003:0004d298+ char unsigned (near * near filters)[256]
0003:0004d29c+ int (near * near textures)[8]
0003:0004d2a0+ __15kq71obj near stad1
0003:0004d2bc+ __15kq71obj near stad2
0003:0004d2d8+ __15kq71obj near stad3
0003:0004d2f4+ __15kq71obj near stad4
0003:0004d310+ float near stad1_p[]
0003:0004e5d0+ float near stad2_p[]
0003:0004f890+ float near stad3_p[]
0003:00050b50+ float near stad4_p[]
0003:00051e10+ short near stad1_f[]
0003:000530d0+ short near stad2_f[]
0003:00054390+ short near stad3_f[]
0003:00055650+ short near stad4_f[]
0003:00056910+ float near st_w
0003:00056914+ float near st_l
0003:00056918+ float near st_h
0003:0005691c+ __43cmrsload_offsets near load_offsets[]
0003:000578bc+ __iobuf near * near fd
0003:000578c0+ char near * near anim_data
0003:000578c4+ char near * near buff_ptr
0003:000578c8+ __4qemkoanim_info near vidi
0003:000101e8* char near * near lang[][29]
0003:000104a0+ int near grtexx[]
0003:000104b0+ int near grtexy[]
0003:000104c0+ char near datafile[]
0003:000104d0+ char near dataoffs[]
0003:000104e0+ char near fapfile[]
0003:000104e8+ char near fapoffs[]
0003:000104f0+ int near anim_start[]
0003:00010524+ __1pcmkabuff_info near menu_buff_l[]
0003:000578d4+ int near vidi_in
0003:000578d8 int near vidi_anim
0003:000578dc+ int near vcount
0003:000578e0+ int near spool
0003:000578e4+ float near slco
0003:000578e8+ int near slide
0003:000578ec+ int near oslide
0003:000578f0+ int near mcount
0003:000578f4+ int near menu
0003:000578f8+ int near mhgt
0003:000578fc+ int near rdmenu
0003:00057900+ int near mdata1
0003:00057904+ int near mdata2
0003:00057908+ int near mdata3
0003:0005790c+ __2km3fsoption_info near option_info
0003:00057918+ int near sub_c
0003:0005791c+ int near opt_b
0003:00057920+ int near for_b
0003:00057924+ int near sub_b
0003:00057928+ int near rep_b
0003:0005792c+ int near play
0003:00057930+ int near speed
0003:00057934+ float near reppos
0003:00010824+ __1pcmkabuff_info near menu_buff_h[]
0003:00010b24+ char near forms[][6]
0003:00010b60* float near hdp[]
0003:00010b94* short near hdf[]
0003:00057960 char near sub_pending
0003:00057964+ int near sub_p_a
0003:00057968+ int near sub_p_b
0003:0005796c* double near null
0003:00057974* __15kq71obj near hd
0003:00057990+ int near skyno
0001:00051860+ int near LoadTexture3DB( char near *, int, int, int )
0001:00051860* int near SetPalette3DB( char unsigned near * )
0001:00051860* int near ChangeScreenMode3DB( int near * )
0001:00051860* int near Close3DB()
0001:00051860* int near Init3DB( int near * )
0001:00051868* void near Render3DB( int )
0001:00051868* void near SetLineOutput3DB()
0001:00051868* void near SetFlatQuadOutput3DB()
0001:00051868* void near SetRectangleOutput3DBx( int )
0001:00051868* void near SetRectangleOutput3DB( int )
0001:00051868* void near SetTextureQuadOutput3DB( int )
0001:00051868* void near SetPerspTextureQuadOutput3DB( int )
0001:00051868* void near SwapBuffer3DB()
0001:00051868* void near ClearBuffer3DB()
0001:0005186c+ void near matcop( float (near *)[4], float (near *)[4])
0001:00051894+ void near matmul( float (near *)[4], float (near *)[4])
0001:00051908* void near matmultr( float (near *)[4], float (near *)[4])
0001:0005196c+ void near ground( float, float, float, float, float )
0001:000539ac+ float near objdepd( __15kq71obj near *, __sc45tdet near * )
0001:00053a28+ void near addpoly( short near *, short, short )
0001:00053c9c+ void near addline( short near *, short )
0001:00053d6c+ void near add3dcmap( short near *, short )
0001:00054118+ void near add3demap( short near *, short )
0001:00054730+ void near addpolyc( short near *, short, short )
0001:00055470+ void near addlinec( short near *, short )
0001:00055600+ void near addpols( __15kq71obj near * )
0001:00055684+ void near addpolsc( __15kq71obj near * )
0001:000556e0+ void near addobjxy( __15kq71obj near *, float, float )
0001:00055af8+ void near addobjy( __15kq71obj near * )
0001:00055e54+ void near addobjyf( __15kq71obj near * )
0001:000561a8+ void near addobjyc( __15kq71obj near * )
0001:000564d0* void near addobjn( __15kq71obj near * )
0001:000566b4+ void near addobjsp( float near *, short near * )
0001:000568c4+ void near addobjnc( __15kq71obj near * )
0001:00056a78* void near addobjf( __15kq71obj near * )
0001:00056c3c+ void near addobjfc( __15kq71obj near * )
0001:00056dd0+ int near objcmp( void const near *, void const near * )
0001:00056df4+ int near polcmp( void const near *, void const near * )
0001:00056e18+ void near dispols()
0001:00057084+ void near dispols3DB()
0001:00057a10+ void near dispolsn()
0001:00057c64+ void near dispolst3DB()
0001:00059028+ void near dispolsnx()
0001:00059254 void near setpal()
0001:000592b4+ void near makefilter( char unsigned near *, char signed, char signed, char signed, float, float, float )
0001:00059634* void near makehilite( char unsigned near *, short )
0001:00059664 void near VGAmode( char unsigned )
0001:00059688+ void near switchmode()
0001:00059808+ void near vclear( char unsigned near *, short, short, short, char )
0001:0005984c+ void near clearbuffer( __1pcmkabuff_info near *, char )
0001:00059874+ void near mcgacpy( char unsigned near *, short, short, short, short, short )
0001:000598e4 void near svgacpy( char unsigned near *, short, short, short, short, short )
0001:00059b00+ int near writebin( char near *, char unsigned near *, int )
0001:00059b80+ char unsigned near * near readbin( char near *, char unsigned near *, int near * )
0001:00059c40 char unsigned near * near readrawfile( char near *, char unsigned near * )
0001:00059c6c+ int near opendatafile( char near * )
0001:00059c98+ void near closedatafile()
0001:00059cb8+ char unsigned near * near readdatafile( int, char unsigned near * )
0001:00059d14+ char unsigned near * near readfile( int, char unsigned near * )
0001:00059d34+ char unsigned near * near readdatafilesection( int, char unsigned near *, int, int )
0001:00059d7c+ char unsigned near * near readfileblock( int, int, int, char unsigned near * )
0001:00059de8+ void near init_anim( __4qemkoanim_info near &, int )
0001:00059e7c+ void near stop_anim( __4qemkoanim_info near & )
0001:00059ea8* void near do_anim( __4qemkoanim_info near & )
0001:00059fc4 void near do_extra_time_anim( int )
0001:0005a060+ void near do_foul_anim( int )
0001:0005a0fc void near do_full_time_anim( int )
0001:0005a198 void near do_half_time_anim( int )
0001:0005a234+ void near do_penalty_anim( int )
0001:0005a2d0 void near do_goal_anim( int )
0001:0005a36c+ void near do_win_f_anim( int )
0001:0005a428+ void near do_win_g_anim( int )
0001:0005a4e4+ void near do_win_s_anim( int )
0001:0005a5a0+ void near draw_sprite( __1pcmkabuff_info near *, int, int, int, char unsigned )
0001:0005a7b4+ void near draw_sprite_d( __1pcmkabuff_info near *, int, int, int, char unsigned )
0001:0005aa6c+ void near draw_sprite_s( __1pcmkabuff_info near *, int, int, int, char unsigned )
0001:0005ac98+ void near draw_sprite_vf( __1pcmkabuff_info near *, int, int, int, char unsigned )
0001:0005aeb8* void near draw_sprite_r( __1pcmkabuff_info near *, int, int, int, char unsigned )
0001:0005b08c+ void near draw_sprite_hf( __1pcmkabuff_info near *, int, int, int, char unsigned )
0001:0005b2ac+ void near draw_sprite_vhf( __1pcmkabuff_info near *, int, int, int, char unsigned )
0001:0005b4d8+ int near string_len( int, char near * )
0001:0005b564 int near draw_string( __1pcmkabuff_info near *, int, int, int, char near *, char unsigned, short )
0001:0005b780+ void near rectshadow3DB( __1pcmkabuff_info near *, int, int, int, int )
0001:0005b940+ void near draw_menu_box( __1pcmkabuff_info near * )
0001:0005bce8+ void near goal_menu( __1pcmkabuff_info near *, int, int, int )
0001:0005beec+ void near booked_menu( __1pcmkabuff_info near *, int, int )
0001:0005c120+ void near off_menu( __1pcmkabuff_info near *, int, int )
0001:0005c350+ void near direct_menu( __1pcmkabuff_info near *, int )
0001:0005c40c+ void near indirect_menu( __1pcmkabuff_info near *, int )
0001:0005c4c8+ void near penalty_menu( __1pcmkabuff_info near *, int )
0001:0005c584+ void near corner_menu( __1pcmkabuff_info near *, int )
0001:0005c640+ void near throw_menu( __1pcmkabuff_info near *, int )
0001:0005c6fc+ void near goalkick_menu( __1pcmkabuff_info near *, int )
0001:0005c7b8+ void near kickoff_menu( __1pcmkabuff_info near *, int )
0001:0005c874+ void near offside_menu( __1pcmkabuff_info near *, int )
0001:0005c930+ void near injured_menu( __1pcmkabuff_info near *, int, int )
0001:0005cb30+ void near ref_menu( __1pcmkabuff_info near * )
0001:0005cc94 void near GOAL_SCORED( int, int, int )
0001:0005cdec+ void near score_breakdown_l( __1pcmkabuff_info near * )
0001:0005d38c+ void near score_breakdown_h( __1pcmkabuff_info near * )
0001:0005d948+ void near fulltime_menu( __1pcmkabuff_info near * )
0001:0005db88+ void near extratime_menu( __1pcmkabuff_info near * )
0001:0005ddc8+ void near halftime_menu( __1pcmkabuff_info near * )
0001:0005e008+ void near penalty_shootout_menu( __1pcmkabuff_info near * )
0001:0005e248+ void near final_score_menu( __1pcmkabuff_info near * )
0001:0005e488+ void near owngoal_menu( __1pcmkabuff_info near *, int, int, int )
0001:0005e68c+ void near stats_menu( __1pcmkabuff_info near * )
0001:0005e93c+ void near draw_m_butt( __1pcmkabuff_info near *, int, int, char near *, char unsigned, char near * )
0001:0005ea00+ void near draw_l_butt( __1pcmkabuff_info near *, int, int, char near *, char unsigned, char near * )
0001:0005eac4+ void near draw_s_butt( __1pcmkabuff_info near *, int, int, char near *, char unsigned, char near * )
0001:0005eb84+ void near options_menu( __1pcmkabuff_info near *, int, int )
0001:0005f03c+ void near formation_menu( __1pcmkabuff_info near *, int, int )
0001:0005f2d0+ void near substitution_menu( __1pcmkabuff_info near *, int, int )
0001:0005f9c8+ void near replay_menu( __1pcmkabuff_info near *, int )
0001:0005ff5c void near do_goal_menu( int, int, int )
0001:0005ffb4 void near do_booked_menu( int, int )
0001:00060008 void near do_off_menu( int, int )
0001:0006005c void near do_direct_menu( int )
0001:000600ac void near do_indirect_menu( int )
0001:000600fc void near do_penalty_menu( int )
0001:0006014c void near do_corner_menu( int )
0001:0006019c void near do_throw_menu( int )
0001:000601ec void near do_goalkick_menu( int )
0001:0006023c void near do_kickoff_menu( int )
0001:0006028c void near do_offside_menu( int )
0001:000602dc* void near do_injured_menu( int, int )
0001:00060330 void near do_fulltime_menu()
0001:00060388 void near do_extratime_menu()
0001:000603e0 void near do_halftime_menu()
0001:00060438 void near do_penalty_shootout_menu()
0001:00060490 void near do_final_score_menu()
0001:000604e8 void near do_owngoal_menu( int, int, int )
0001:00060540+ void near do_options_menu( int, int )
0001:00060598+ void near do_formation_menu( int, int )
0001:000605f0+ void near do_substitution_menu( int, int )
0001:00060648+ void near do_replay_menu( int )
0001:0006069c void near do_ref_menu()
0001:000606e8* void near do_stats_menu()
0001:00060734+ int near get_dir( int )
0001:00060a64+ void near replay( __1pcmkabuff_info near *, float, float, float, float, float, float, float, __284pdiplyrdat near *, float near *, short near *, int )
0001:00060d30 void near substitution( __1pcmkabuff_info near *, float, float, float, float, float, float, float, __284pdiplyrdat near *, float near *, short near *, int )
0001:000610dc+ void near formation( __1pcmkabuff_info near *, float, float, float, float, float, float, float, __284pdiplyrdat near *, float near *, short near *, int, int )
0001:00061344 void near options( __1pcmkabuff_info near *, float, float, float, float, float, float, float, __284pdiplyrdat near *, float near *, short near *, int, int )
0001:000617c8+ void near adjust_menu()
0001:0006192c+ int near remapgfx( int )
0001:00061984* int near remapxgfx( int )
0001:00061b20 void near render3d( __1pcmkabuff_info near *, float, float, float, float, float, float, float, __284pdiplyrdat near *, float near *, short near * )
0001:000648c0* void near dumpMCGAs( int, int )
0001:00064a68+ void near dumpMCGA( int, int )
0001:00064c64+ void near dumpV256( int, int )
0001:00064f10+ void near dump3DB( int, int )
0001:00064f10+ void near dumpnull( int, int )
0001:00064f14+ void near dumpvidi1( int, int )
0001:00064f78+ short near getselectors( short )
0001:00064fb8+ int near setselector( short, char unsigned near *, int )
0001:00065094+ int near freeselector( short )
0001:000650d8+ short near nextselectordisp( short )
0001:00065100+ void near initobj( __15kq71obj near *, float near *, short near *, float, float, float, float, float )
0001:0006515c int near init3d()
0001:00068bf8 void near setscreen()
0001:00068e44 void near end3d()
0001:00068f4c+ void far timetest()
0001:00068f54 int near timing()
0001:0006a520* void near drawman( __1pcmkabuff_info near *, float, float, int )
0001:0006a9c0* int near initman( int, int )
0001:0006ad7c* void near endman()
0003:00010be4+ int near spin
0003:00057998+ float near balla
0003:0005799c+ float near balld
0003:000579a0+ float near ballly
0003:000579a4+ float near ballld
0003:000579a8+ int near jno
Module: data.obj(D:\EURO\3DENG\data.c)
0003:00010be8 __b8aj2mcap near mcaps8[]
0003:00010df8 __b8aj2mcap near mcaps4[]
0003:00011008 short near player_f1[]
0003:000110b6 short near player_f2[]
0003:00011164+ short near player_f1b[]
0003:00011212+ short near player_f2b[]
0003:000112c0+ short near player_fg1[]
0003:0001136e+ short near player_fg2[]
0003:0001141c+ short near player_f1x[]
0003:000114ca+ short near player_f2x[]
0003:00011578+ short near player_f1xb[]
0003:00011626+ short near player_f2xb[]
0003:000116d4+ short near player_fg1x[]
0003:00011782+ short near player_fg2x[]
0003:00011830+ short near player_fw[]
0003:000118e2 short near player_fl[]
0003:00011984 short near player_fr[]
0003:000579ac __15kq71obj near player[]
0003:00057c68 float (near * near player_p)[85]
0003:00057c6c __b8aj2mcap near * near mcaps
0003:00057c70 __2m4q4cplyrtwdat near * near plyrtwtb
0003:00057c74* float near twpts[]
0003:00057dc8 __15kq71obj near pitch
0003:00057de4* __15kq71obj near lines
0003:00011a28 short near * near playertypes[]
0003:00011a80 float near pitch_p[]
0003:00011c4c short near pitch_f[]
0003:00011d28* float near lines_p[]
0003:00011e34* short near lines_f[]
0003:00011e9c float near l1_p1[]
0003:00011f0c+ float near l1_p2[]
0003:00012084 float near l2_p1[]
0003:000120f4+ float near l2_p2[]
0003:0001226c float near l3_p1[]
0003:000122dc+ float near l3_p2[]
0003:00012454 float near l4_p1[]
0003:000124c4+ float near l4_p2[]
0003:0001263c float near l5_p1[]
0003:00012670+ float near l5_p2[]
0003:00012704 float near l6_p1[]
0003:00012738+ float near l6_p2[]
0003:000127cc short near l_f1a[]
0003:000127fe+ short near l_f1b[]
0003:00012830+ short near l_f1c[]
0003:00012862+ short near l_f2a[]
0003:000128e8+ short near l_f2b[]
0003:0001296e short near l_f3a[]
0003:00012980+ short near l_f3b[]
0003:00012992+ short near l_f3c[]
0003:000129a4+ short near l_f4[]
0003:000129d0 __sc45tdet near l1_d[]
0003:00012a00 __sc45tdet near l2_d[]
0003:00012a30 __sc45tdet near l3_d[]
0003:00012a60 __sc45tdet near l4_d[]
0003:00012a90 __sc45tdet near l5_d[]
0003:00012ac0 __sc45tdet near l6_d[]
0003:00012af0 float near s_circle_p1a[]
0003:00012bfc float near s_circle_p2a[]
0003:00012d08 short near s_circle_f1a[]
0003:00012dd2 short near s_circle_f2a[]
0003:00012e9c+ float near s_circle_p1b[]
0003:00012ee8+ float near s_circle_p2b[]
0003:00057e00 __15kq71obj near l1
0003:00057e1c __15kq71obj near l2
0003:00057e38 __15kq71obj near l3
0003:00057e54 __15kq71obj near l4
0003:00057e70 __15kq71obj near l5
0003:00057e8c __15kq71obj near l6
0003:00057ea8 __15kq71obj near semi1
0003:00057ec4 __15kq71obj near semi2
0003:00012f34+ short near s_circle_fb[]
0003:00012f5e+ short near s_circle_fc[]
0003:00012f88+ short near s_circle_fd[]
0003:00012fb4 __sc45tdet near s_circle_d1[]
0003:00012fe4 __sc45tdet near s_circle_d2[]
0003:00013014 float near circle_pa[]
0003:000136d8 short near circle_fa[]
0003:00013c7c+ float near circle_pb[]
0003:00013e30+ short near circle_fb[]
0003:00013f52+ short near circle_fc[]
0003:00014074+ short near circle_fd[]
0003:00014198 __sc45tdet near circle_d[]
0003:000141c8 float near spot_p[]
0003:00014214 short near spot_f[]
0003:00014228 float near footy_p[]
0003:000144fc short near footy_f[]
0003:000146e6+ short near footy_fb[]
0003:000148d0+ float near footys_p[]
0003:000148ec+ short near footys_f[]
0003:000148f8 __sc45tdet near ball_d[]
0003:0001491c float near ballshad_p[]
0003:00014968 short near ballshad_f[]
0003:0001497c float near plshad_p[]
0003:000149c8 float near plhi_p[]
0003:000149fc short near plshad_f[]
0003:00014a0e short near plhi1_f1[]
0003:00014a1c short near plhi2_f1[]
0003:00014a2a short near plhi3_f1[]
0003:00014a38 short near plhi4_f1[]
0003:00014a46 short near plhi1_f2[]
0003:00014a54 short near plhi2_f2[]
0003:00014a62 short near plhi3_f2[]
0003:00014a70 short near plhi4_f2[]
0003:00014a7e short near plhi1_f3[]
0003:00014a8c short near plhi2_f3[]
0003:00014a9a short near plhi3_f3[]
0003:00014aa8 short near plhi4_f3[]
0003:00014ab6 short near plhi1_f4[]
0003:00014ac4 short near plhi2_f4[]
0003:00014ad2 short near plhi3_f4[]
0003:00014ae0 short near plhi4_f4[]
0003:00014aee short near plhi1_f5[]
0003:00014afc short near plhi2_f5[]
0003:00014b0a short near plhi3_f5[]
0003:00014b18 short near plhi4_f5[]
0003:00014b26 short near plhi1_ff[]
0003:00057ee0 __15kq71obj near circle
0003:00057efc __15kq71obj near spot1
0003:00057f18 __15kq71obj near spot2
0003:00057f34 __15kq71obj near spot3
0003:00057f50 __15kq71obj near ball
0003:00057f6c __15kq71obj near ballshad
0003:00057f88 __15kq71obj near plhilight[][6]
0003:00058420 __15kq71obj near goal1_1
0003:0005843c __15kq71obj near goal1_2
0003:00058458 __15kq71obj near goal2_1
0003:00058474 __15kq71obj near goal2_2
0003:00058490 __15kq71obj near goal3_1
0003:000584ac __15kq71obj near goal3_2
0003:000584c8 __15kq71obj near goal4_1
0003:00014b34 short near plhi2_ff[]
0003:00014b42 short near plhi3_ff[]
0003:00014b50 short near plhi4_ff[]
0003:00014b60 float near goal1a_p[]
0003:00014b94+ float near goal2a_p[]
0003:00014bc8+ float near goal1ax_p[]
0003:00014bfc+ float near goal2ax_p[]
0003:00014c30+ float near goal3a_p[]
0003:00014c64+ float near goal3ax_p[]
0003:00014c98 short near goal_f1a[]
0003:00014cba+ short near goal_f2a[]
0003:00014cd4+ short near goal_f1b[]
0003:00014cf8+ float near goal1b_p[]
0003:00014d74+ float near goal2b_p[]
0003:00014df0+ float near goal3b_p[]
0003:00014e6c+ float near goal1bx_p[]
0003:00014ee8+ float near goal2bx_p[]
0003:00014f64+ float near goal3bx_p[]
0003:00014fe0+ short near goal_f1c[]
0003:0001502a+ short near goal_f1cm[]
0003:00015074+ short near goal_f2c[]
0003:000150be+ short near goal_f2cm[]
0003:00015108+ short near goal_f3c[]
0003:00015124+ float near goal1c_p[]
0003:00015200+ float near goal2c_p[]
0003:000152dc+ float near goal3c_p[]
0003:000153b8+ float near goal1cx_p[]
0003:00015494+ float near goal2cx_p[]
0003:00015570+ float near goal3cx_p[]
0003:0001564c+ short near goal_f1d[]
0003:000156c6+ short near goal_f1dm[]
0003:00015740+ short near goal_f2d[]
0003:000157ba+ short near goal_f2dm[]
0003:00015834+ short near goal_f3d[]
0003:00015850 __sc45tdet near goal1_a[]
0003:0001588c __sc45tdet near goal2_a[]
0003:000158c8 __sc45tdet near goal3_a[]
0003:00015904 __sc45tdet near goal4_a[]
0003:00015940 __sc45tdet near goal1_b[]
0003:0001597c __sc45tdet near goal2_b[]
0003:000159b8 __sc45tdet near goal3_b[]
0003:000159f4 __sc45tdet near goal4_b[]
0003:00015a30 float near flag_p[]
0003:00015ab8 short near flag_f[]
0003:000584e4 __15kq71obj near goal4_2
0003:00058500 __15kq71obj near flag_1
0003:0005851c __15kq71obj near flag_2
0003:00058538 __15kq71obj near flag_3
0003:00058554 __15kq71obj near flag_4
Module: render.obj(D:\EURO\3DENG\render.c)
0001:0006ae10 void near line( __10ajjjpnt near *, short )
0001:0006b890 void near poly( __10ajjjpnt near *, short, short )
0001:0006c9cc void near polyb( __10ajjjpnt near *, short, short )
0001:0006d4e4 void near polyf( __10ajjjpnt near *, short, char unsigned near * )
0001:0006dfec* void near polyg( __p11k8ppnt near *, short )
0001:0006f0c0 void near polym( __10ajjjpnt near *, short, short, int near *, int near * )
0001:00071ae4 void near polyl( __10ajjjpnt near *, short, short, int near *, int near * )
0001:000735d8 void near polyt( __10ajjjpnt near *, short, short, int near *, int near * )
0001:00075f24* void near polyq( __p11k8zpnt near *, short, char unsigned near *, int near *, int near * )
Module: spritasm.obj(spritasm.asm)
0001:00078d78* overlay_sprite2_
0001:00078e12* shadow_sprite2_
0001:00078d64* _filter_array
0001:00078d74* _shadow_filter
Module: keyh.obj(C:\WORK\keyh.cpp)
0001:00078e80+ void far key_handler()
0001:00079087 void near claim_key_int()
0001:000790e3 void near release_key_int()
0003:000585b8 char near return_doskey
0003:000585bc+ void (far * near prev_int_9)()
0003:000585c2 char near anykey
Module: vesa.obj(D:\EURO\3DENG\vesa.c)
0001:00079120* void near realmode( char )
0001:00079180* int near vesastart( int, int )
0001:00079248* int near tryvesa( int )
0001:00079308* char unsigned near * near VESASource( int, int, int )
0001:00079394* char unsigned near * near VESADest( int, int, int )
0001:0007941c int near VESAmode( int near * )
0003:000585c4 int near winrange
0003:000585c8 int near Vbytesperline
0003:000585cc+ int near VesaSBase
0003:000585d0+ int near VesaDBase
0003:000585d4+ VESA_INF near * near vesa_inf
0003:000585d8+ ModeInfoBlock near * near vmode_inf
0003:000585dc+ __se7gnrmi near rmi
0003:00058610 int near testVESA
Module: my_audio.obj(C:\WORK\my_audio.cpp)
0001:000797f0 void near play_fx( int, float, float )
0001:00092bd1+ int unsigned near sosMIDILockMemory()
0001:00092e6c+ int unsigned near sosMIDIUnLockMemory()
0001:00093107 int unsigned near sosMIDIInitSystem( char unsigned far *, int unsigned )
0001:00093273 int unsigned near sosMIDIUnInitSystem()
0001:000932b3 int unsigned near sosMIDIInitDriver( int unsigned, __6el72l_SOS_MIDI_HARDWARE far *, __6bqh6e_SOS_MIDI_INIT_DRIVER far *, int unsigned far * )
0001:000937e1 int unsigned near sosMIDIUnInitDriver( int unsigned, int )
0001:00093906* int unsigned near sosMIDIResetDriver( int unsigned )
0001:000b36e0 int near CModule_DosSerial::config( int unsigned, int unsigned, int unsigned, long unsigned, int unsigned, int (near *)(), int, char near * near * )
0001:000b3744 void near CModule_DosSerial::suspend()
0001:000b3770 int near CModule_DosSerial::resume()
0001:000b8ec9 int unsigned near sosDIGILoadDriver( int unsigned, int unsigned, char unsigned far * far *, char unsigned far * far *, char near *, char near *, int unsigned near * )
0001:000b90ec int unsigned near sosDIGIUnLoadDriver( int unsigned )
0001:000b91c4 int unsigned near sosDIGILoadTimer( int unsigned, char unsigned far * far *, char unsigned far * far *, char near *, char near *, int unsigned near * )
0001:000b939e int unsigned near sosDIGIUnLoadTimer( int unsigned )
0001:000b9439* int unsigned near sosDIGISetActiveTimer( int unsigned, char unsigned far *, char unsigned far * far * )
0001:000ba91d int unsigned near sosMIDILoadDriver( int unsigned, int unsigned, char unsigned far * far *, char unsigned far * far *, char near *, char near *, int unsigned near * )
0001:000bab39 int unsigned near sosMIDIUnLoadDriver( int unsigned )